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Morelitea

Frostfire Forest

A lightless northern wilderness of impossibly tall evergreens and bioluminescent fungi, home to the abandoned Starlit Stone Ruins and the most dangerous creatures on the Isles.

The Frostfire Forest is in the far northeast of the Isles where creatures do not travel for no food grows here and the black of night is ever present. Along its westernmost edge is the abandoned city known as the Starlit Stone Ruins, said to be just as haunted as the woods themselves. Evergreen trees grow in the forest to heights beyond reasonable comprehension creating a dark canopy that blocks all light. Decay is all that remains of once lush underbrush, save for the bioluminescent mushrooms that cause a glow of purples and oranges against the stark black shadow. This strange unearthly glow gives Frostfire its name, the flickering light in the distance looking akin to an approaching wildfire. The deeper one wanders the more trees seem to close in, their blackened bark etched with patterns that resemble twisted faces.

The creatures of the Isles cannot easily get to Frostfire. The Crescent Mountains are dangerous and near impossible to cross even for birds. The White Plateau is dangerous both due to the Banished as well as the bitter cold winds and desolate waste. And the wall of thorns that grows against the Lantern Glow River makes entering from the southeast border impossible. As such to much of the Isles it is little more than legend in their favorite stories. Jack seems to be the only critter able to survive around here, and no one knows how or how he manages to even arrive at the forest safely. He isn't one to speak much, so it all remains a mystery, or perhaps just a grand tale he has made up.

Dialect

Dialect here is indistinct. Those who live here keep to themselves out of safety and may come from anywhere on the Isles.

Spirituality

Spirituality is if anything mocked. Many here aim to fight the Isles for themselves, or believe themselves to have more power than the Mysts overhead. The Isles here are more responsive than anywhere else, but even when faced with the monsters formed in the darkness of the hungry forest those who survive here believe themselves to be somehow stronger than the ancient power of their homeland.

Art

Art is replaced here by innovation. Inventors who felt limited by rules like not taking too much or producing too quickly come to the ruins believing that here they will finally show the others that progress is the true answer to society's challenges. More often than not this costs them their life.

Holidays

The seasons don't seem to exist here, the land is either stagnant or creates hundreds of years of growth overnight. The air itself somehow feels stale, and the sky always overcast. There is nothing worth celebrating in the bleak wastes.

Common Activities and Interests

Everyone here seems to have an interest in fortifying themselves into whatever hobble or abandoned apartment they now call home.

Characters from Frostfire Forest

See Also