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Explore the FanTEAsy

Explore the Isles of Mycorzha and get to know the creatures that live there! Each tea critter lives here on the Isles, a unique fantasy world that tells its story through short fairy tales shared with each other and adventures together.

Choose Your Adventure

Every adventurer needs supplies before setting out. Choose the path that calls to you, and we’ll make sure your pack is ready.

Beyonder’s Digital Fan Club

Starting at $10.00
  • Our monthly email newsletter, chock full of info about upcoming events, new tea critters, and discounts for subscribers
  • Free digital copies of our TTRPGs, stories, and artwork as we create them
  • Access to the Beyonder Clubhouse
View Plan

Then Pick Your Path

Shipping is free!
Best Value

Beyonder’s Story Club

Starting at $25.00

Everything from the Digital Fan Club
  • Premium 3″ vinyl sticker of the month’s tea critter
  • Sample size of the month’s featured tea blend
  • 4×6 limited edition cold press Giclée art print of the month’s featured tea critter
  • Collectable character card for the month’s tea critter, with custom Spotify playlist
  • Custom designed and printed copy of the tea critter’s favorite story from the Isles of Mycorzha
  • New members get a free copy of the Mycorzha world map!
View Plan
Lots of Delicious Tea

Beyonder’s Tea Lovers Club

Starting at $25.00

Everything from the Digital Fan Club
  • Premium 3″ vinyl sticker of the month’s tea critter
  • Full size of the month’s featured tea blend
  • Swap your monthly tea flavor at anytime. Need more Indie ASAP? Just manage your subscription. When you want new teas again, just swap back!
View Plan

Welcome to the Isles of Mycorzha

Tucked away in the mists of the Beyond lies Mycorzha, a chain of enchanted islands where curious tea critters roam the fertile Luna Valley, nestle in dens beneath the Crescent Mountains, and gather along the bustling shores of Cove City. From the wind-swept Selene Cliffs to the deepest forest hollows, every corner of the Isles is alive with stories waiting to be told.

Each month, a brand-new critter emerges from the Isles with a custom tea blend crafted just for them, stunning hand-painted artwork, and a favorite fairy tale plucked straight from Mycorzha’s rich oral tradition. The people of Mycorzha have passed these stories down for generations, weaving lessons, laughter, and long-forgotten history into every tale.

The world of Mycorzha is built entirely by hand, by our family, with love. Every creature is brought to life by our formally trained fine artist with over a decade of experience. Every story is crafted by a writer who pours real heart into every word. Every tea is blended in small batches at our kitchen. This is handmade art, through and through.

Read Amani’s Favorite Story

The Fisher Who Pulled Up the Isles

The Mycorzha Isles have a rich oral history, traditions and tales passed along for many generations, used to teach lessons and foster community with each other. These stories contain truths about the islands’ history buried within the myth and legends foretold.

Long ago, there were no peoples, no land upon the waters; they stretched endlessly beneath the sky. This was before Crane Woman gave birth to the winds, and before the whales sang the currents into the deep places; before even the great hearth fire of the Sun was lit in the sky as home to the Sky peoples.

The first of the sky people to come upon the waters was Fisherman, who took his net and tossed it upon the waters to feed the Sky people. Many times he tossed it, pulling up schools of wonderful, silver fish, which he baked in baskets woven from many colors.

However, the more that Fisherman threw his net, the more he angered the Great Waters, for he had not asked, nor spoken to them before taking from them their treasures of silver fish, of crab and seaweed. So when once again Fisherman returned and threw his net, the Great Waters roared in fury, casting the weights of the net into the rocks below them, where they snagged in the rocks and the mud. Fisherman, displeased, gave a great heave, but the net had become stuck fast. Again, he heaved, but the net refused to give way, though the very stones of the ocean floor groaned at his fury.

Finally, calling upon all of his might, and singing a spell to call upon the strength of the heavens, Fisherman gave one last, mighty heave. Rock cracked, the waters churned, and with a great gout of fire the bones of the ocean floor buckled, rising to the surface as new land, the first land, smoking and red hot from Fisherman’s strength and the blood of the earth. In the same moment, the net shattered, falling upon the land in great heaps and piles. Fisherman lost his balance, tumbling into his baskets of many hues, breaking them open and scattering their colors across the sky, along with shoals of squirming, silver fish, which escaped to swim the heavens as the stars.

The Great Waters rushed in, soothing the hurt of the newly broken land, their waves smoothing the rough shores and quenching the red hot earth in a great gout of steam, which rose up in a shroud about the island. When Fisherman rose, cursing, from where he had fallen, he found himself blinded, unable to even see the Great Waters, for they were shrouded now in a thick blanket of mists. Dismayed, he left to tell the Sky peoples of what had occurred. His net, forgotten, lay mounded in great heaps and piles upon the First Island. Over many ages it sank into the land, becoming the hills, the mountains, and the deep valleys. Some fibers, fraying and tangling, twisted into themselves until they took on new forms. These were the trees, the plants, the many fungi, and in time, the People themselves.

Club Members Only

The Beyonder Clubhouse

Every tier of the Beyonders Club unlocks the Beyonder Clubhouse, your cozy digital corner of the Isles. Here’s what’s waiting inside:

  • Members-only digital freebies and bonus content
  • Two free tabletop games: Home Brew, our one-page TeaRPG, and Cove City Rangers, a full 20+ page RPG adventure
  • Digital archive of every fairy tale, new and old
  • Gallery of high-resolution artwork of the Isles and characters

Ingredients

What You'll Receive in Your Physical Envelope Each Month:

  • Cold Press Glicée Art Print: A 4x6 print by our trained fine artist showcasing the month's tea character.
  • Tea Creature Collectibles: A sample size (~18 tsp) of the featured tea to steep while reading about the creature. A collectible card featuring the month’s critter, with their backstory and special details. And a high quality vinyl sticker of the creature to adorn your personal items.
  • Fairy Tale Booklet: A whimsical, physical booklet with the monthly fairy tale featuring the creature of the month, based on the oral stories from the Isles.

Digital Access for Members:

Mycorzha Clubhouse: Your virtual portal to the Isles, offering:

  • All the fairy tales we've written, available to read anytime.
  • Exclusive digital coupons and discounts

Beyonder Wares & Goods Store: Exclusive store access

  • Test our upcoming tea blends and earn $$ off (Infinite Tea Glitch???).
  • Access exclusive free digital bonus content, such as coloring pages and games we have written.
  • Purchase limited run art prints only available for club members

Beyonder's Story Club

Immerse yourself in the enchanting world of Mycorzha with exclusive monthly tea blends, whimsical stories, stunning art, and unique collectibles. Each month, receive a beautifully curated package featuring a character from the Isles, their story, a collectible card, a tea sample, and a limited-edition art print. Plus, enjoy digital access to our clubhouse, exclusive store, and bonus content! Perfect for tea lovers and fantasy fans alike.

Beyonder's Story Club
Sale price:
$25.00
Purchase options

Receive monthly tea samples, stories, stickers, and fine art along with digital access to game releases, special discounts, and be the first to try new tea blends in the Beyonder Wares Shop.

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