Club Member Perks

All club members get access to exclusive digital content, with newly released content every month. Check out just some of what's included with every membership!

Read the bios of all your favorite critters and their favorite children's stories growing up on the Isles, all found online in the Mycorzha Wiki! Each critter also comes with a spotify playlist to enjoy while you sip their tea blend.
Digital access to all the released information about the Mycorzha Isles: the expansive region in which our mystical creatures inhabit. Mycorzha has many small pockets of different cultures, biomes, and places to discover. All of the island resides in a temperate zone with lots of rivers and cloud cover, allowing it to grow a thick layer of moss and encouraging the growth of all varieties of mushrooms in the decomposing forest floor. The humid environment creates a natural fog to the horizons year round, known locally as "The Mysts". All that do not live on the island must navigate through the fog with the help of locals to make it safely through, and are given the nickname "Beyonders" The creatures that reside in Mycorzha all use the mushrooms as part of their way of life, for medicine, food, and yes, sometimes for a little “fun” on a slow weekend. As such the seasonal cycles which impact their growth and foraging habits are a large part of everyone’s lives, many holding wild celebrations and holidays to mark the new growth periods.
The member exclusive shop is where we let you be a part of the Morelitea process! We feature tester teas as we create small batch samplers to try out new recipes. Your feedback impacts what teas we release, or retire! (plus you get back $$$ - get more tea for less, we just have you cover the cost of shipping and the container we put the tea in!) We also feature our pop culture themed teas, usually only found at live vendor events you get special access to purchase the teas that remind us of our favorite fictional and fantasy characters. Because ultimately we love one thing above all else: a good story! Finally you might find exclusive art work from our artist: Viw. They create gorgeous fan art we often can't feature on the main pages of the website, but are so excited to share with our own biggest fans!
Every month you will get a newsletter keeping you posted about all the new content for that month, as well as a 20% off coupon for the featured character that month! Each month comes with new lore drops, character expansions, and new tea-spiriments to try in the Wares and Goods store.

Join the club

New tea club members receive a free copy of the Mycorzha world map with their first club shipment.

Beyonder's Tea Club

Beyonder's Tea Club

Regular price $20.00 USD
Sale price $20.00 USD Regular price
Beyonder's Digital Content Club

Beyonder's Digital Content Club

Regular price $5.00 USD
Sale price $5.00 USD Regular price

Read Amani's favorite story:

The Fisher Who Pulled Up the Island

The Mycorzha Isles have a tradition of a rich oral history passed along for many generations used to teach lessons and foster community with each other. These stories contain truths about the islands history buried within the myth and legends fortold.

Long ago, there were no peoples, no land upon the waters; they stretched endlessly beneath the sky. This was before Crane Woman gave birth to the winds, and before the whales sang the currents into the deep places; before even the great hearth fire of the Sun was lit in the sky as home to the Sky peoples.

The first of the sky people to come upon the waters was Fisherman, who took his net and tossed it upon the waters to feed the Sky people. Many times he tossed it, pulling up schools of wonderful, silver fish, which he baked in baskets woven from many colors.

However, the more that Fisherman threw his net, the more he angered the Great Waters, for he had not asked, nor spoken to them before taking from them their treasures of silver fish, of crab and seaweed. So when once again Fisherman returned and threw his net, the Great Waters roared in fury, casting the weights of the net into the rocks below them, where they snagged in the rocks and the mud. Fisherman, displeased, gave a great heave, but the net had become stuck fast. Again, he heaved, but the net refused to give way, though the very stones of the ocean floor groaned at his fury.

Finally, calling upon all of his might, and singing a spell to call upon the strength of the heavens, Fisherman gave one last, mighty heave. Rock cracked, the waters churned, and with a great gout of fire the bones of the ocean floor buckled, rising to the surface as new land, the first land, smoking and red hot from Fisherman's strength and the blood of the earth. In the same moment, the net shattered, falling upon the land in great heaps and piles. Fisherman lost his balance, tumbling into his baskets of many hues, breaking them open and scattering their colors across the sky, along with shoals of squirming, silver fish, which escaped to swim the heavens as the stars.

The Great Waters rushed in, soothing the hurt of the newly broken land, their waves smoothing the rough shores and quenching the red hot earth in a great gout of steam, which rose up in a shroud about the island. When Fisherman rose, cursing, from where he had fallen, he found himself blinded, unable to even see the Great Waters, for they were shrouded now in a thick blanket of mists. Dismayed, he left to tell the Sky peoples of what had occurred. His net, forgotten, lay mounded in great heaps and piles upon the First Island. Over many ages it sank into the land, becoming the hills, the mountains, and the deep valleys. Some fibers, fraying and tangling, twisted into themselves until they took on new forms. These were the trees, the plants, the many fungi, and in time, the People themselves...

New stories, adventures, and lore released monthly! Join the club to read more.